Pixi.js is a devoted rendering engine. There are a host of other engines covering game, sound and physics etc. and they all work beautifully with Pixi.
Meta is free and fast open source HTML5 game engine for making cross platform games,
supports Canvas and WebGL rendering and Dopple for native compilation.
Dedicated to 3D Graphics and Artificial Intelligence.
Also featuring game development and programming projects such as: NeuroDriver (neural-network controlled car),
OpenGL effects rendering engine, ResViewer and CockpitDesigner (Flight Unlimited utilities
The Abyssal MMORPG Engine is a powerful professional MMORPG Game Engine and rendering system for creating quality games. All aspects of the technology is designed to reduce development time while empowering developers with a strong suite of tools they nee
Secret Maryo Chronicles is an Open Source two-dimensional platform game and is using an Open Graphics Library for the best possible graphic design and stock performance.
3d modellezés és játékfejlesztés a quake játékmotor (q3radiant, gtkradiant) segítségével. Játékfejlesztés haladó szinten mindenkinek. A 3d játékfejlesztés rejtelmeit feltáró könyv.
Mr Beam mixes platform-type action with puzzle solving, sometimes in alternation, sometimes a bit of both at the same time. Enter the depths of the temple, amid splendid backgrounds for which a whole new 2D rendering engine has been especially conceived.
vieWTerra : Real Time 3D procedural terrain rendering technology API. The vieWTerra platform consists of a strikingly realistic Earth Viewer, and a set of tools enabling its users to build their own custom 3D real-time simulation applications
VWorldTerrain is an innovative real-time 3D terrain rendering technology. It uses massive satellite databases (such as DEM, Land Cover and satellite textures), integrating these in its original procedural algorithms to reproduce all types of natural lands
Welcome to PeeWeeK.NET VFX - I am Thomas ICHE, VFX Artist in Video Games industry. This site presents my works, resume and demoreel. I have been designing FX under Unreal Engine 3/4 and also PLAYALL Game Engine