VWorldTerrain is an innovative real-time 3D terrain rendering technology. It uses massive satellite databases (such as DEM, Land Cover and satellite textures), integrating these in its original procedural algorithms to reproduce all types of natural lands
Welcome to PeeWeeK.NET VFX - I am Thomas ICHE, VFX Artist in Video Games industry. This site presents my works, resume and demoreel. I have been designing FX under Unreal Engine 3/4 and also PLAYALL Game Engine
DENG is an award-winning, open source Modular XML Browser, capable of rendering subsets of XHTML, SVG, XForms, XFrames, arbitrary XML (e.g. RSS) and any other custom XML application, styled by CSS 3.